GLaDOS, the highly efficient and slightly malevolent Aperture Science AI from the very clever “Portal” video game series, now given a rather unique (and fairly small) 25 x 27 pixel tribute.

Actually, this has just given me the idea for a brilliant new Iphone Cover…

See Also:WheatleyAtlas and P-BodyChell

GLaDOS, the highly efficient and slightly malevolent Aperture Science AI from the very clever “Portal” video game series, now given a rather unique (and fairly small) 25 x 27 pixel tribute.

Actually, this has just given me the idea for a brilliant new Iphone Cover…

See Also:
Wheatley
Atlas and P-Body
Chell

Wheatley, everyone’s favourite utterly moronic personality cube from the space-bending puzzle epic Portal 2, now shrunk down to a more manageable 15 x 17 pixel resolution.

At least he said sorry…

Wheatley, everyone’s favourite utterly moronic personality cube from the space-bending puzzle epic Portal 2, now shrunk down to a more manageable 15 x 17 pixel resolution.

At least he said sorry…

ATLAS and P-Body, the two co-operatively programmed testing robots who star in “Portal 2”, now each given a retro-style pixel makeover.

I’d imagine that an 8-bit portal would be something like a mixture of Super Meat Boy and Contra, with the ubiquitous portals thrown in for good measure. What about you ?

ATLAS and P-Body, the two co-operatively programmed testing robots who star in “Portal 2”, now each given a retro-style pixel makeover.

I’d imagine that an 8-bit portal would be something like a mixture of Super Meat Boy and Contra, with the ubiquitous portals thrown in for good measure. What about you ?

An ATLAS mech,  the heavily armed and heavily armoured frontline “Boss” unit frequently encountered throughout Mass Effect 3, now shrunk down to a highly detailed yet amazingly small 27 x 28 pixel resolution.

A word of advice for multiplayer - attack it from behind, and use that new Krysae Sniper Rifle when the shields are down. It’ll rip it to shreds in seconds, even on “Gold” difficulty.

An ATLAS mech, the heavily armed and heavily armoured frontline “Boss” unit frequently encountered throughout Mass Effect 3, now shrunk down to a highly detailed yet amazingly small 27 x 28 pixel resolution.

A word of advice for multiplayer - attack it from behind, and use that new Krysae Sniper Rifle when the shields are down. It’ll rip it to shreds in seconds, even on “Gold” difficulty.

GLaDOS, the highly efficient and slightly malevolent Aperture Science AI from the very clever “Portal” video game series, now given a rather unique (and fairly small) 25 x 27 pixel tribute.

Actually, this has just given me the idea for a brilliant new Iphone Cover…

See Also:WheatleyAtlas and P-BodyChell

GLaDOS, the highly efficient and slightly malevolent Aperture Science AI from the very clever “Portal” video game series, now given a rather unique (and fairly small) 25 x 27 pixel tribute.

Actually, this has just given me the idea for a brilliant new Iphone Cover…

See Also:
Wheatley
Atlas and P-Body
Chell

Wheatley, everyone’s favourite utterly moronic personality cube from the space-bending puzzle epic Portal 2, now shrunk down to a more manageable 15 x 17 pixel resolution.

At least he said sorry…

Wheatley, everyone’s favourite utterly moronic personality cube from the space-bending puzzle epic Portal 2, now shrunk down to a more manageable 15 x 17 pixel resolution.

At least he said sorry…

ATLAS and P-Body, the two co-operatively programmed testing robots who star in “Portal 2”, now each given a retro-style pixel makeover.

I’d imagine that an 8-bit portal would be something like a mixture of Super Meat Boy and Contra, with the ubiquitous portals thrown in for good measure. What about you ?

ATLAS and P-Body, the two co-operatively programmed testing robots who star in “Portal 2”, now each given a retro-style pixel makeover.

I’d imagine that an 8-bit portal would be something like a mixture of Super Meat Boy and Contra, with the ubiquitous portals thrown in for good measure. What about you ?

An ATLAS mech,  the heavily armed and heavily armoured frontline “Boss” unit frequently encountered throughout Mass Effect 3, now shrunk down to a highly detailed yet amazingly small 27 x 28 pixel resolution.

A word of advice for multiplayer - attack it from behind, and use that new Krysae Sniper Rifle when the shields are down. It’ll rip it to shreds in seconds, even on “Gold” difficulty.

An ATLAS mech, the heavily armed and heavily armoured frontline “Boss” unit frequently encountered throughout Mass Effect 3, now shrunk down to a highly detailed yet amazingly small 27 x 28 pixel resolution.

A word of advice for multiplayer - attack it from behind, and use that new Krysae Sniper Rifle when the shields are down. It’ll rip it to shreds in seconds, even on “Gold” difficulty.

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